Sovereign Battleship
Triple heavy guns bombard land and sea from extreme range.
Stats
- Tier
- Tier 3
- Cost
- 1700 metal
- Build time
- 70 s
- Hit points
- 3200
- Armor
- Ship
- Speed
- 1.4 tiles/s
- Unit cap
- 5
- Vision
- 10 tiles
- DPS
- 72
- Range
- 14 tiles
Production and tech
Counters
Weapons
Main battery
- Damage
- 120 ×3
- Reload
- 5 s
- Range
- 14 tiles (min range 2.5)
- DPS
- 72
The Sovereign Battleship is the Tier-3 capital ship: three heavy guns that bombard land and sea from extreme range with big splash, and the largest hit-point pool in the game. It needs a Radar Station and an Advanced Naval Yard.
How to use
Park it off an enemy coast with a scout providing vision and level the base: turrets, factories and armies alike. It has a minimum range and no anti-air or anti-submarine weapons, so it never sails alone: a Frigate against aircraft, a Destroyer against submarines. It is expensive enough that losing one can decide a match.
Anecdotes
USS Missouri fired her sixteen-inch guns in anger for the last time in 1991, forty-seven years after she was launched. Each shell weighed about as much as a small car, and she could throw one twenty miles.
