Missile Boat
Anti-ship missiles on a small hull. Punches far above its weight.
NavalNaval unitsTier 1Ship
Stats
- Tier
- Tier 1
- Cost
- 280 metal
- Build time
- 18 s
- Hit points
- 300
- Armor
- Ship
- Speed
- 2.5 tiles/s
- Unit cap
- 2
- Vision
- 9 tiles
- DPS
- 48.6
- Range
- 8 tiles
Production and tech
Built at
Counters
Effective against
Countered by
Weapons
Anti-ship missiles
Ships
- Damage
- 170
- Reload
- 3.50 s
- Range
- 8 tiles
- DPS
- 48.6
HomingTurreted
Damage multiplier by armor class
Light
—
Medium
—
Heavy
—
Structure
—
Ship
×1.60
Submarine
—
Aircraft
—
The Missile Boat is a small hull carrying long-range anti-ship missiles. It cannot hit anything on land or in the air, but against surface ships it punches far above its price.
How to use
A pack of missile boats behind a gunboat screen is the cheapest way to sink a frigate or destroyer early. Fire from maximum range and back off while reloading. They are helpless against submarines and aircraft, so pair them with a Destroyer or Frigate once the enemy fields either.
Anecdotes
In 1967 two Egyptian missile boats sank the Israeli destroyer Eilat from beyond the horizon — the first warship ever killed by a ship-launched guided missile. Every navy in the world rewrote its air defences that year.
