Skip to content
Download App

Scan to Download

Play Online
Drake Flame Tank

Drake Flame Tank

Pours fire in bursts, and the ground it washes over keeps burning under friend and foe alike. Paper-thin and short-armed: it is meant to be spent.

GroundLand unitsTier 2Medium

Stats

Tier
Tier 2
Cost
400 metal
Build time
16 s
Hit points
260
Armor
Medium
Speed
2.3 tiles/s
Unit cap
2
Vision
6 tiles
Power
−2
DPS
90
Range
4 tiles

Weapons

Flamethrower

GroundShips
Damage
7.8 ×30
Reload
2.60 s
DPS
90
Range
4 tiles
Splash
38 px
Traits
vs Light
×1.50
vs Medium
×1.10
vs Heavy
×0.45
vs Structure
×1.30
vs Ship
×0.50

Counters

×1LightMediumHeavyStructureShipSubmarineAircraft
Effective againstCountered by
Light
Effective against: ×1.50; Countered by: ×1.10
Medium
Effective against: ×1.10; Countered by: ×1.10
Heavy
Effective against: ×0.45; Countered by: ×1.30
Structure
Effective against: ×1.30; Countered by: ×1.30
Ship
Effective against: ×0.50; Countered by: ×1.10
Submarine
Effective against: —; Countered by: ×1
Aircraft
Effective against: —; Countered by: ×1.40

The Drake's weapon does not fire, it pours. Hold it on something and it throws burning fuel for a full second, a continuous tongue of flame rather than a line of shells, and then the bottles are empty and it needs 2.6 seconds to come back up to pressure. What the jet washes over keeps burning for eight seconds after that, and that is the unit: it denies ground rather than killing what stands on it.

It is also thin-skinned: 260 hit points is less than a Wolf carries at Tier 1, its reach of four tiles is a light tank's and no more, and it has nothing at all for aircraft. It is priced to be spent, and it comes early: a Tier-2 unit with no radar behind it, on the field while its prey is still soft.

Quote

OperationVoice lines
SelectionReady to turn up the heat.
MovementBringing the heat along.
On our way.
AttackLet's warm them up.
Engaging the target.
Hold / stopHolding position.
Board / pick upMoving to board.
Protect / escortWe've got your back.

Trivia

  • The flame tank was always a short-range bargain. The British Churchill Crocodile of 1944 towed a seven-ton armoured trailer of fuel behind it and could throw flame about 110 metres; the crews' worry was never the range but what was in the trailer. The American M67 "Zippo" in Vietnam carried its fuel inside the hull instead, which was tidier and no more comforting.

    What made them worth building was rarely the killing. A bunker that had ignored artillery all morning tended to surrender to the first jet that touched its firing slit, and the ground in front stayed unusable long after the tank had gone.

  • On October 6, 2026, the Drake slowed from 84 to 73.6 movement speed. It also takes only half the usual damage from burning ground, useful for a vehicle that leaves fire behind it.

Last edited