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Nuclear Silo

Nuclear Silo

Fabricates and stores up to two radar-guided nuclear warheads. Launches only at a manually chosen target.

BuildingSupportTier 3Structure

Stats

Tier
Tier 3
Cost
1800 metal
Build time
75 s
Hit points
1800
Armor
Structure
Vision
7 tiles
Footprint
3×3 tiles
Power
−40
Warhead slots
2
Warhead cost
2500 metal
Fabrication time
180 s
Weapons
Unarmed

Production and tech

Built by

Counters

The silo is the only weapon in the game aimed by hand at a point on the map rather than at something that can be seen. It is tied to a Radar Station: lose the radar and it stops fabricating and stops launching until another one stands.

How to use

Keep a completed Radar Station alive, then select the silo and queue a warhead. Fabrication takes 180 seconds at full power and spends 2,500 metal over that time. The silo can hold two ready-or-queued warheads in total.

When a warhead is ready, choose Launch nuke (or press N) and click any point on the map. The strike is aimed manually; it does not need an enemy unit to be visible or selected.

One building can stop the shot: a Strategic Interrupter engages warheads inside its 9-tile ring, and the basic Missile Interrupter does not. Scout for the upgraded pad before spending 2,500 metal and three minutes on a target it covers.