Falcon Fighter
Air-superiority fighter. Only targets aircraft — and deletes them.
AirAircraftTier 2Aircraft
Stats
- Tier
- Tier 2
- Cost
- 380 metal
- Build time
- 22 s
- Hit points
- 320
- Armor
- Aircraft
- Speed
- 5.9 tiles/s
- Unit cap
- 2
- Vision
- 11 tiles
- DPS
- 45.5
- Range
- 6 tiles
Production and tech
Built at
Weapons
Air-to-air missiles
Aircraft
- Damage
- 100
- Reload
- 2.20 s
- Range
- 6 tiles
- DPS
- 45.5
Homing
Damage multiplier by armor class
Light
—
Medium
—
Heavy
—
Structure
—
Ship
—
Submarine
—
Aircraft
×1
The Falcon is a pure air-superiority fighter: fast, long-sighted, and armed with air-to-air missiles that delete other aircraft. It cannot attack anything on the ground or at sea.
How to use
Keep a flight of Falcons on patrol over your base and army to kill bombers, gunships and helicopters before they reach their targets. They are the mobile answer to enemy air when SAMs cannot keep up. Because they are useless against ground forces, never build them without an enemy air force to fight.
Anecdotes
General Dynamics named the F-16 the Fighting Falcon. Its pilots declined, and have called it the Viper since the 1970s — after the fighter in Battlestar Galactica, which they thought it resembled.
