Barracuda Submarine
Submerged torpedo ambusher. Invisible except to sonar.
Stats
- Tier
- Tier 2
- Cost
- 480 metal
- Build time
- 26 s
- Hit points
- 550
- Armor
- Submarine
- Speed
- 1.7 tiles/s
- Unit cap
- 2
- Vision
- 8 tiles
- Sonar
- 8 tiles
- DPS
- 45.7
- Range
- 6.5 tiles
- ▸Submerged — only sonar reveals it
Production and tech
Counters
Weapons
Torpedoes
- Damage
- 160
- Reload
- 3.50 s
- Range
- 6.5 tiles
- DPS
- 45.7
The Barracuda runs submerged and is invisible to everything except sonar. Its torpedoes hit surface ships very hard, and nothing without sonar can even return fire.
How to use
Slip a few submarines into the enemy's shipping lane and sink landing craft and frigates as they pass. Against a fleet without a Destroyer this is free damage. Once you see an Orca, pull back or focus it down first: it carries sonar and torpedoes of its own. Submarines cannot attack land or air targets at all.
Anecdotes
Real submarines almost never use active sonar: a ping tells the target exactly where you are. Films are full of the sound; actual boats mostly just listen. The Barracuda's crew agree — which is why the Orca has to come looking.
