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Wolf Light Tank

Wolf Light Tank

Cheap autocannon tank. Shreds light vehicles.

GroundLand unitsTier 1Medium

Stats

Tier
Tier 1
Cost
120 metal
Build time
9 s
Hit points
300
Armor
Medium
Directional armor
Front 80% · Sides 100% · Rear 120%
Speed
2.3 tiles/s
Unit cap
1
Vision
7 tiles
Power
−1
DPS
32.7
Range
4 tiles

Weapons

Autocannon

GroundShips
Damage
18
Reload
0.55 s
DPS
32.7
Range
4 tiles
Traits
vs Light
×1.50
vs Medium
×1
vs Heavy
×0.50
vs Structure
×0.50
vs Ship
×0.70

Counters

×1LightMediumHeavyStructureShipSubmarineAircraft
Effective againstCountered by
Light
Effective against: ×1.50; Countered by: ×1.10
Medium
Effective against: ×1; Countered by: ×1.10
Heavy
Effective against: ×0.50; Countered by: ×1.30
Structure
Effective against: ×0.50; Countered by: ×1.30
Ship
Effective against: ×0.70; Countered by: ×1.10
Submarine
Effective against: —; Countered by: ×1
Aircraft
Effective against: —; Countered by: ×1.40

The Wolf is the Tier-1 workhorse: cheap, quick to build, and its autocannon punishes light vehicles and scouts. Early armies are built from these.

How to use

Mass them in the opening minutes to escort engineers, clear enemy buggies and pressure a lightly defended expansion. Its damage falls off sharply against heavy armor and structures, so once Battle Tanks appear, keep Wolves on the flanks hunting light vehicles and let the heavy line do the pushing.

Anecdotes

The Soviet PT-76 light tank could swim: a hollow hull, two water jets at the stern, and a crew willing to drive into a river. The Wolf cannot, which is what the Landing Craft is for.

Last edited