Strategic Airbase
The Level-3 airbase: adds the Wraith and the Cormorant.
Stats
- Tier
- Tier 3
- Cost
- 1780 metal
- Build time
- 96 s
- Hit points
- 2700
- Armor
- Structure
- Vision
- 7 tiles
- Footprint
- 4×4 tiles
- Power
- −20
- Weapons
- Unarmed
- Built by
- Engineer
Engineer Boat
- Requires
- Radar Station

- Upgrade of
- Advanced Airbase

- Upgrade an existing line, or build Lv.3 directly at full price while your Lv.2 HQ stands.
The Strategic Airbase is the third level of the Airbase: everything the Advanced Airbase builds, plus the Wraith and the Cormorant. Upgrading to it needs a Radar Station standing, and the line builds nothing for the 48 seconds the upgrade takes.
How to use
The Wraith uses stealth to carry heavy bombs into a base, while the Cormorant finds submerged submarines with sonar and attacks with torpedoes. Both are specialists: the Wraith's bombs are less effective against heavy armour, and the Cormorant cannot attack land targets. Upgrade with a target in mind, and keep the Vultures and Spectres coming from a second airbase while this one is down. Lose the radar and the Wraith, Cormorant and inherited Spectre become unavailable until it stands again.
With your completed Headquarters Lv.2 standing, Engineers can also build this line directly at Lv.3 for 1,780 metal, taking 96 seconds. The Radar Station and a free production slot are still required. A line already founded keeps building if that HQ is lost.
Trivia
- The top-level airbase adds the Wraith and Cormorant without discarding the humble Scout Drone or Pelican. Upgrading changes what the line can make, not the identity of its production slot.
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