Sovereign Battleship
Triple heavy guns bombard land and sea from extreme range.
Stats
- Tier
- Tier 3
- Cost
- 1800 metal
- Build time
- 70 s
- Hit points
- 2600
- Armor
- Ship
- Speed
- 1.4 tiles/s
- Unit cap
- 5
- Vision
- 10 tiles
- DPS
- 50
- Range
- 14 tiles
Production and tech
Counters
Weapons
Main battery
- Damage
- 100 ×3
- Reload
- 6 s
- Range
- 14 tiles (min range 2.5)
- DPS
- 50
Overview
The Sovereign Battleship is the Tier-3 capital ship: three heavy guns that bombard land and sea from extreme range with big splash, and the largest hit-point pool in the game. It needs a Radar Station and an Advanced Naval Yard.
How to use
Park it off an enemy coast with a scout providing vision and level the base: turrets, factories and armies alike. It has a minimum range and no anti-air or anti-submarine weapons, so it never sails alone: a Frigate against aircraft, a Destroyer against submarines. It is expensive enough that losing one can decide a match.
Counters
Submarines and Naval Strikers do multiplied damage; missile boats in numbers trade well. It counters everything on the surface and every building within reach of the coast.