Scout Drone
Unarmed, expendable, sees everything.
Stats
- Tier
- Tier 1
- Cost
- 40 metal
- Build time
- 4 s
- Hit points
- 90
- Armor
- Aircraft
- Speed
- 4.1 tiles/s
- Unit cap
- 1
- Vision
- 12 tiles
- Power
- −1
- Weapons
- Unarmed
Counters
- Light
- Effective against: —; Countered by: —
- Medium
- Effective against: —; Countered by: ×1
- Heavy
- Effective against: —; Countered by: ×0.70
- Structure
- Effective against: —; Countered by: ×1
- Ship
- Effective against: —; Countered by: ×1
- Submarine
- Effective against: —; Countered by: —
- Aircraft
- Effective against: —; Countered by: ×1
The Scout Drone is unarmed, cheap and fast, and it sees far. It exists to see.
How to use
Build one at the first Airbase and keep it over the enemy's approach lane; build another to spot for artillery, MLRS and battleships, which are only as good as their vision. Drones die to any anti-air, so keep them moving and treat them as disposable. Set several on a patrol loop around your base for early warning.
Anecdotes
Aerial reconnaissance began with pigeons. In 1907 a Bavarian apothecary strapped a timed miniature camera to a bird's chest and got the first photographs taken from the air by something that was not a person.
A hostile Veil EW Station blocks this remote surveillance inside its coverage. Direct observation by crewed units still reveals that ground; radar retains local optical sight, and sonar keeps working.
Last edited