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Steel Tide
Repair Tower

Repair Tower

Automatically repairs all allied units and completed buildings in range. Low power slows repairs.

BuildingSupportTier 1Structure

Stats

Tier
Tier 1
Cost
360 metal
Build time
20 s
Hit points
750
Armor
Structure
Vision
7 tiles
Footprint
2×2 tiles
Power
−8
Repair aura
20 HP/s within 5.5 tiles
Weapons
Unarmed

Production and tech

Built by

Counters

Overview

The Repair Tower automatically heals every allied unit and completed building within its range. It draws a fair amount of power and slows down with the rest of the base when the grid is overloaded.

How to use

Build one behind the turret line and one at the army's staging point: units rotate back, top off, and return without an Engineer. It turns a defensive position into something that recovers between waves instead of eroding. Keep it out of enemy artillery range; it is a structure like any other and cannot heal itself faster than shells land.

Counters

Artillery, MLRS and bombers. What it counters is attrition.