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Steel Tide
Naval Yard

Naval Yard

Builds warships. Place on the shoreline.

BuildingProductionTier 1Structure

Stats

Tier
Tier 1
Cost
350 metal
Build time
22 s
Hit points
1500
Armor
Structure
Vision
6 tiles
Footprint
3×3 tiles
Power
−8
Weapons
Unarmed
Upgrade
450 metal · 26 s
  • Must be placed on the shoreline

Production and tech

Counters

Overview

The Naval Yard builds ships and must be placed on the shoreline. At Tier 1 it produces Gunboats, Missile Boats and Landing Craft: everything needed to scout the water, contest it, and cross it.

How to use

On any map with water between you and the enemy, a Naval Yard is the first step to a landing. Gunboats scout, Missile Boats sink the enemy's early ships, Landing Craft carry the tanks. Upgrade to the Advanced Naval Yard for Frigates, Destroyers, Submarines and, with Radar, the Battleship. Place it on a stretch of coast you can defend; it is exposed by nature.

Counters

Bombardment from ships and artillery, and bombers. Shore turrets and a couple of gunboats keep raiders off it.