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Metal Extractor

Metal Extractor

Mines metal from a deposit. Your economy lives here.

BuildingEconomyTier 1Structure

Stats

Tier
Tier 1
Cost
120 metal
Build time
10 s
Hit points
600
Armor
Structure
Vision
5 tiles
Footprint
2×2 tiles
Power
−4
Mining
+1.4 metal/s
Weapons
Unarmed
Upgrade
190 metal · 16 s
  • Must be placed on a metal deposit

The Metal Extractor mines a deposit. There is no storage cap: your economy is the extractors you keep alive.

How to use

Claim every deposit you can reach and drive on the enemy's. Each extractor drains a little power, so a Power Plant per two or three keeps the grid green. Upgrade to the Advanced Extractor when a deposit is safe and you have spare metal: the same deposit can produce more without claiming new ground. Guard remote extractors with a patrol; turrets can cover them only when the site is inside your side’s headquarters build radius, unless that rule is disabled. Raids on them are how games are lost quietly. An extractor below half its health mines at half its rate, so one a raid left badly damaged is still costing you metal: send an engineer to mend it.

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