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Steel Tide
Hawk SAM Launcher

Hawk SAM Launcher

Long-range surface-to-air missiles. Owns the sky above your army.

GroundLand unitsTier 2Medium

Stats

Tier
Tier 2
Cost
400 metal
Build time
22 s
Hit points
240
Armor
Medium
Speed
1.9 tiles/s
Unit cap
2
Vision
10 tiles
DPS
36
Range
9 tiles

Weapons

Surface-to-air missiles

Aircraft
Damage
90
Reload
2.50 s
Range
9 tiles
DPS
36
HomingTurreted
Damage multiplier by armor class
Light
Medium
Heavy
Structure
Ship
Submarine
Aircraft
×1

Overview

The Hawk fires long-range guided missiles at aircraft and nothing else. Where the Flak Track defends a column, the Hawk denies a whole stretch of sky.

How to use

Two or three Hawks behind an army make bombers and gunships unaffordable for the enemy: they die on the approach. Pair with Flak, so that Hawks kill the big, expensive aircraft while Flak handles the cheap swarm. Like every anti-air unit it is helpless against ground forces, so keep it escorted and behind the front.

Counters

Anything on the ground. It counters Fighters, Bombers, Gunships and every other aircraft.