Hawk SAM Launcher
Long-range surface-to-air missiles. Owns the sky above your army.
GroundLand unitsTier 2Medium
Stats
- Tier
- Tier 2
- Cost
- 400 metal
- Build time
- 22 s
- Hit points
- 240
- Armor
- Medium
- Speed
- 1.9 tiles/s
- Unit cap
- 2
- Vision
- 10 tiles
- DPS
- 36
- Range
- 9 tiles
Production and tech
Built at
Counters
Effective against
—Weapons
Surface-to-air missiles
Aircraft
- Damage
- 90
- Reload
- 2.50 s
- Range
- 9 tiles
- DPS
- 36
HomingTurreted
Damage multiplier by armor class
Light
—
Medium
—
Heavy
—
Structure
—
Ship
—
Submarine
—
Aircraft
×1
Overview
The Hawk fires long-range guided missiles at aircraft and nothing else. Where the Flak Track defends a column, the Hawk denies a whole stretch of sky.
How to use
Two or three Hawks behind an army make bombers and gunships unaffordable for the enemy: they die on the approach. Pair with Flak, so that Hawks kill the big, expensive aircraft while Flak handles the cheap swarm. Like every anti-air unit it is helpless against ground forces, so keep it escorted and behind the front.
Counters
Anything on the ground. It counters Fighters, Bombers, Gunships and every other aircraft.