The counter web
Armor classes, damage multipliers, and which unit answers which threat.
Every weapon in Steel Tide carries a table of damage multipliers per armor class, and every unit has exactly one armor class. Those two facts are the whole combat system: there are no hidden modifiers, and the numbers on each unit's page are the numbers the game uses.
Armor classes
| Class | Who has it |
|---|---|
| Light | Engineers, buggies, howitzers |
| Medium | Light tanks, flak, SAM launchers, tank destroyers, MLRS |
| Heavy | Battle tanks and heavy tanks |
| Structure | Every building |
| Ship | Surface vessels |
| Submarine | Submerged vessels, visible only to sonar |
| Aircraft | Everything that flies |
Who answers what
| Threat | Answered by |
|---|---|
| Light vehicles | Machine guns and autocannons: Recon Buggy, Wolf Light Tank, MG Turret, Gunboat |
| Medium and heavy armor | Cannons (Bison Battle Tank, Cannon Turret) and guided missiles (Viper Tank Destroyer, Cobra Attack Helicopter) |
| Fortifications and massed armies | Splash: Thunder Howitzer, Tempest MLRS, Vulture Bomber, Sovereign Battleship |
| Aircraft | Dedicated anti-air only: Flak Track, Hawk SAM Launcher, AA Turret, Falcon Fighter, Aegis Frigate |
| Surface ships | Anti-ship missiles (Missile Boat, Albatross Naval Striker) and torpedoes |
| Submarines | Sonar platforms only: Orca Destroyer and other submarines |
Two rules matter more than any multiplier:
- Targeting is absolute. A weapon that cannot target a domain does no damage at all. A Bison cannot shoot a helicopter, a Falcon cannot shoot a tank, and only sonar-equipped ships can even see a submarine.
- Multipliers stack with cost. A Viper's missile does ×1.8 against heavy armor, so a few of them out-trade a Mammoth that costs three times as much.
The full matrix
The best multiplier of each armed unit against each armor class. Green is a hard counter (×1.3 or more), red a poor match (×0.55 or less), and a dash means the weapon cannot target that class at all.
| Weapon | Light | Medium | Heavy | Structure | Ship | Submarine | Aircraft |
|---|---|---|---|---|---|---|---|
| ×1.50 | ×0.80 | ×0.40 | ×0.40 | — | — | — | |
| ×1.50 | ×1 | ×0.55 | ×0.50 | ×0.60 | — | — | |
| ×0.80 | ×1.30 | ×1 | ×0.90 | ×0.80 | — | — | |
| ×0.80 | ×1.30 | ×1.10 | ×1 | ×0.90 | — | — | |
| Viper Tank Destroyer | ×0.50 | ×1.10 | ×1.80 | ×0.70 | ×0.90 | — | — |
| — | — | — | — | — | — | ×1 | |
| — | — | — | — | — | — | ×1 | |
| Thunder Howitzer | ×1.10 | ×1 | ×0.90 | ×1.60 | ×0.90 | — | — |
| Tempest MLRS | ×1.20 | ×1 | ×0.80 | ×1.50 | ×0.90 | — | — |
| ×1.50 | ×0.90 | ×0.50 | ×0.50 | ×0.80 | — | — | |
| — | — | — | — | ×1.60 | — | — | |
| ×1 | ×1 | ×0.70 | ×0.70 | ×0.90 | — | ×1 | |
| ×1 | ×1.10 | ×0.80 | ×0.80 | ×1.20 | ×1.50 | — | |
| — | — | — | — | ×1.30 | ×1.10 | — | |
| Sovereign Battleship | ×1 | ×1 | ×1 | ×1.40 | ×1.20 | — | — |
| — | — | — | — | — | — | ×1 | |
| ×0.70 | ×1.10 | ×1.80 | ×0.80 | ×1 | — | — | |
| ×1.40 | ×1.40 | ×0.90 | ×0.70 | ×0.90 | — | — | |
| Albatross Naval Striker | — | — | — | — | ×1.70 | — | — |
| ×1.20 | ×1.20 | ×1 | ×1.60 | ×1.10 | — | — | |
| ×1.20 | ×1.20 | ×1.10 | ×1 | ×1 | — | — | |
| ×1.50 | ×0.80 | ×0.40 | ×0.30 | ×0.60 | — | ×0.70 | |
| ×1.50 | ×0.90 | ×0.50 | ×0.30 | ×0.70 | — | ×0.80 | |
| ×0.80 | ×1.30 | ×1.10 | ×0.60 | ×1 | — | — | |
| ×0.80 | ×1.30 | ×1.20 | ×0.60 | ×1.10 | — | — | |
| — | — | — | — | — | — | ×1 | |
| — | — | — | — | — | — | ×1 |