Cannon Turret
Anti-armor cannon emplacement.
BuildingDefensesTier 1Structure
Stats
- Tier
- Tier 1
- Cost
- 320 metal
- Build time
- 18 s
- Hit points
- 700
- Armor
- Structure
- Vision
- 8 tiles
- Footprint
- 1×1 tiles
- Power
- −3
- DPS
- 34.2
- Range
- 6 tiles
- Upgrade
- 340 metal · 22 s
- Built by
- Engineer
Engineer Boat
- Upgrades to
- Bastion Cannon

Weapons
Cannon
GroundShips
- Damage
- 65
- Reload
- 1.90 s
- DPS
- 34.2
- Range
- 6 tiles
- Splash
- 12 px
- Traits
- Aimed from a mount that turns on its own: the unit fires in any direction without turning its hull, and can keep firing on the move. A fixed gun has to face its target first.
- vs Light
- ×0.60
- vs Medium
- ×1.30
- vs Heavy
- ×1.10
- vs Structure
- ×0.60
- vs Ship
- ×1
Counters
- Light
- Effective against: ×0.60; Countered by: ×1.60
- Medium
- Effective against: ×1.30; Countered by: ×1.60
- Heavy
- Effective against: ×1.10; Countered by: ×1.60
- Structure
- Effective against: ×0.60; Countered by: ×0.60
- Ship
- Effective against: ×1; Countered by: ×1.60
- Submarine
- Effective against: —; Countered by: ×1.60
- Aircraft
- Effective against: —; Countered by: ×1.60
The Cannon Turret is the anti-armor emplacement: a single cannon with splash that punishes medium and heavy vehicles and reaches farther than a tank's gun. It cannot shoot aircraft.
How to use
Two or three cannon turrets at a choke, backed by an MG turret for the light stuff and an AA turret overhead, hold a lane against anything short of a siege. Place them so their ranges overlap and keep an Engineer or Repair Tower behind them. Upgrade to the Bastion Cannon on the side the enemy actually attacks. Artillery out-ranges every turret; answer it with units, not more turrets.
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