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Albatross Naval Striker

Albatross Naval Striker

Sea-skimming anti-ship missiles. Warships fear the horizon.

AirAircraftTier 2Aircraft

Stats

Tier
Tier 2
Cost
520 metal
Build time
28 s
Hit points
380
Armor
Aircraft
Speed
4.7 tiles/s
Unit cap
2
Vision
11 tiles
Power
−2
DPS
37.8
Range
8 tiles

Weapons

Anti-ship missiles

Ships
Damage
170
Reload
4.50 s
Rounds carried
4
DPS
37.8
Range
8 tiles
Traits
vs Ship
×1.70

Counters

×1LightMediumHeavyStructureShipSubmarineAircraft
Effective againstCountered by
Light
Effective against: —; Countered by: —
Medium
Effective against: —; Countered by: ×1
Heavy
Effective against: —; Countered by: ×0.70
Structure
Effective against: —; Countered by: ×1
Ship
Effective against: ×1.70; Countered by: ×1
Submarine
Effective against: —; Countered by: —
Aircraft
Effective against: —; Countered by: ×1

The Albatross Naval Striker carries sea-skimming anti-ship missiles with long range and enormous damage against ships. It cannot attack land or air targets.

How to use

A flight of Albatrosses is the fastest way to answer an enemy fleet: they cross the map in seconds and a few volleys sink an escort or cripple a battleship. Scout for Frigates first: their missiles outrange yours, so either overwhelm them or strike where they are not. A Sovereign's secondaries fire at aircraft too, but only inside your missiles' reach, so keep your distance. It carries four missiles and flies back to an Airbase or an available Aircraft Carrier to rearm when they are gone, so a strike far out at sea is a round trip. Against submarines it is blind and useless.

Anecdotes

The missile that made navies nervous was the French Exocet. The name means flying fish, for the way it skims a metre or two above the waves and stays out of a ship's radar until it is already too close.

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