AA Turret
Flak battery. Air-only.
BuildingDefensesTier 1Structure
Stats
- Tier
- Tier 1
- Cost
- 400 metal
- Build time
- 14 s
- Hit points
- 600
- Armor
- Structure
- Vision
- 9 tiles
- Footprint
- 1×1 tiles
- Power
- −3
- DPS
- 41.3
- Range
- 8 tiles
- Upgrade
- 600 metal · 20 s
- Built by
- Engineer
Engineer Boat
- Upgrades to
- SAM Site

Weapons
Flak battery
Aircraft
- Damage
- 33
- Reload
- 0.80 s
- DPS
- 41.3
- Range
- 8 tiles
- Traits
- Aimed from a mount that turns on its own: the unit fires in any direction without turning its hull, and can keep firing on the move. A fixed gun has to face its target first.
- vs Aircraft
- ×1
Counters
- Light
- Effective against: —; Countered by: ×1.60
- Medium
- Effective against: —; Countered by: ×1.60
- Heavy
- Effective against: —; Countered by: ×1.60
- Structure
- Effective against: —; Countered by: ×0.60
- Ship
- Effective against: —; Countered by: ×1.60
- Submarine
- Effective against: —; Countered by: ×1.60
- Aircraft
- Effective against: ×1; Countered by: ×1.60
The AA Turret is a flak battery that fires only at aircraft. It out-ranges a Flak Track, costs little, and is the standard answer to drones and helicopters over your base.
How to use
One per production cluster and one by the power plants stops the cheap air harassment that otherwise bleeds you all game. It cannot touch ground units, so it always sits behind a Cannon or MG turret. Upgrade to the SAM Site when bombers and gunships show up; flak is too short-ranged and too slow-killing for them. The upgrade also buys a shot at a Nuclear Warhead.
Last edited